Introduction to Animation In Android
AninmationdemoActivity.java
package a.b;
import android.app.Activity;
import android.os.Bundle;
public class AninmationdemoActivity extends Activity {
Myanimation anim;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
anim=new Myanimation(this);
setContentView(anim);
}
}
Myanimation .java
package a.b;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.view.View;
public class Myanimation extends View {
Bitmap img,img1,img2,img3;
float changey;
public Myanimation(Context context) {
super(context);
// TODO Auto-generated constructor stub
img=BitmapFactory.decodeResource(getResources(), R.drawable.r);
img1=BitmapFactory.decodeResource(getResources(), R.drawable.b);
changey = 0;
}
@Override
protected void onDraw(Canvas canvas)
{
super.onDraw(canvas);
canvas.drawColor(Color.WHITE);
canvas.drawBitmap(img, (canvas.getWidth()/2),changey,null);
canvas.drawBitmap(img1, (canvas.getWidth()/8),changey,null);
if(changey < canvas.getHeight())
{
changey +=5;
}else
{
changey =0;
}
invalidate();
}
}
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